Texas Hold 'Em by Phill Hellmuth
game info how to play
get the game Ringtones and Wallpaper rankings about oasys mobile help support
getting started advanced tip hold'em basics lingo

Before you saunter into the pit against pros like Phil, you might want to master a phrase or two.

Pocket Cards: The two cards that are dealt face down to each player.

Community Cards: The five cards dealt face up in the center of the table during each hand. These cards may be used by any and all of the players to make the best five-card hand.

The Flop: The first three "community cards" dealt face up in the center of the table.

The Turn: The fourth community card, dealt face up in the center of the table. Also known as "Fourth Street."

The River: The fifth — and final — community card dealt face up in the center of the table. Sometimes called "Fifth Street."

Showdown: When the betting is over and those remaining in the hand reveal their cards to determine the winner. If only one player remains, no cards are shown. If there is just one winner (normal), that person wins the entire pot.

Blind: To make the game interesting, the first two active players to the left of the current dealer must each make an initial wager during the first round of betting. This is done BEFORE they have a chance to study their cards, hence the name.

A Rag (or "Ragged flops"): A card that looks harmless when it hits the table (like a 2 when the board is K-Q-10-8).

All-in: Bet all your chips. Or, when a player does not have enough chips to call a bet, and has to put all of his chips in to stay in the hand.

On Tilt: When a player loses all composure and starts to play badly.

Slow Play: To play a strong hand weakly to sucker your opponent into betting.

The Nuts: The best possible hand at any moment in time.
Stone Cold Nuts: The best possible hand after all the table cards have been dealt.

Drawing Dead: Now matter what cards come next, you can’t win.

Dead Money: The money (or buy-in) put into a tournament by a player who has virtually no chance to win the tournament.
Limp In: To enter the round by only calling, rather than raising, a bet.

Over The Top: Making a large raise.

Buy-in: The minimum amount of money you need to come to a particular table.


Found at Oasys Mobile